package de.justphil.tcg.tcgserver.game.mechanics.config;

public class Config {

	public static final int NUM_PLAYERS = 2;
	public static final int NUM_SLOTS_PER_PLAYER = 3;
	public static final int DECK_SIZE = 2 * NUM_SLOTS_PER_PLAYER;
	public static final double ATTACKER_AGILITY_BONUS = 2.0;
	public static final double MONSTER_SCHEDULE_VARIANCE = 0.2;
	public static final double STANDARD_MONSTER_ROUND_TIME = 1.0;
	public static final double MAX_TIME_WITHOUT_DEATH = 5.0;

	// public static final long SEED = System.currentTimeMillis();
	public static final long SEED = 1000000000008L;
	public static final long DECK1_SEED = SEED +10000000000L;
	public static final long DECK2_SEED = DECK1_SEED +10000000000L;
	public static final long SIMULATOR_SEED = DECK2_SEED +10000000000L;
}
